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  1. Past hour
  2. Marcel =)

    The Marcel Appreciation (Not Really) Thread

    Epic, also go wild. You have my permission
  3. Callum (Blazingstardude)

    The Marcel Appreciation (Not Really) Thread

    Time for all the grand marcel memes. feel free to add to this
  4. Today
  5. Egon555

    TTT 2 Ideas & Suggestions

    Some ideas that my mostly empty brain has: 1) A death faker for T. Should work kinda like the dead ringer from team fortress 2, but with only one use per game. Maybe also make it so u can only buy it after a set amount of innocents have been killed to not have people question every death. 2) Personally i like the randomized weapon idea, but there should be a set amount of weapons and types each round to make sure that each weapon spawns each round(with the exception of some special ones maybe). 3) Players invincible in preround. 4)The holy chicken must be worshipped(tis a joke)
  6. Waffle

    Game Night Games

    sure, i will get it once it goes on sale
  7. Yesterday
  8. ZeRo

    Game Night Games

    Agree 100% 2019 one of the things we're going to do is start getting back to hosting gamenights twice a month on a variety of different games, this year has been busy, so I apologize for the lack of community events.
  9. Callum (Blazingstardude)

    Game Night Games

    it would be nice to do non-drunk versons, as it allows sober players in
  10. MvP|NinjaOfNinja

    Game Night Games

    I would love to see another Drunk CSGO or maybe a Drunk Uno game night. WarZone hasn't had one in a while and since I can now play more on the weekends I'll maybe be able to join one now.
  11. Last week
  12. EmbersOfTheFlame

    TTT 2 Ideas & Suggestions

    These are some good ideas. I really like the helmet idea as it is a nice game changer and makes the detective much more better than usual. The grappling hook is a good idea, the only problem I see with that is people using it to get to out of bounds areas. The deputy: So when you play TTT there will be random people going to the detective asking to be the 'deputy' it does nothing it's usually just to say "Can I be the guy that you trust that can also boss people around" I guess it could be incorporated for deputies to force people to test and such depending on the possibility of this. I'd also like to add onto the f8 idea and suggest that when someone kills a person and it displays the logs for them shooting them and killing them. Maybe give us the power to click onto the log of this and it'll show shot logs of the two straight away.
  13. Callum (Blazingstardude)

    Sawed-Off | Panther

    I think maybe a mix would be nice. test it to see what works for you
  14. LunarShadowYT

    Sawed-Off | Panther

    Yea, I do see what you mean, and I do agree now that I look at it again; however, I was kinda struggling to find a good way to portray how the panthers can be "hidden in plain sight, but once you look for them" vibe. I might also change the way that the colours are applied to the skin, but would you prefer a Solid colour, a faded colour (Like what the pictures above are) or a mix where it has an opaque look to it?
  15. LunarShadowYT

    WireFrame | Knife set #1

    I really like this look upon the "alphatest", and I totally agree with you! Any idea which gun would be a good test subject, I was thinking maybe the Bizon or M4..
  16. archilles392

    TTT 2 Ideas & Suggestions

    Just some random ideas that could be added to TTT 2.0 Items: - A helmet detectives can buy in the detective menu. Would basically work the same as normal armor, but then for the head, meaning that they would take less damage by headshots, and even survive one deagle/scout/awp shot. - There's this detective tool which is basically a grappling hook. If it works and isn't too op, we could add it, but from what I've seen of it on other servers it wasn't that great and kind of op. Maybe it would be better if you could only use it like 2/3 times? Gameplay: - A buy menu for innocents, where they can buy certain items (special weapons, armor, dna scanner?) with credits. Innocents would gain these credits by killing traitors / "looting" dead bodies. Might make the innocent role more interesting for people. - Rotating upgrades all players can choose at the start of a round. Say there are 9 upgrades in total, at every start of the round you see 3 of these 9 ones, and you can choose one. These upgrades could be something like "dealing slightly more damage", "having slightly more health", "having slightly less recoil", "having slightly faster movement", etc. No clue if it's possible or if people would even want this, just an idea. - All players being able to throw their knife? No clue if this is possible animation wise, but it could be interesting as a feature to throw away your only melee weapon just to get an instant kill / deal a lot of damage. Also, reacting to the other ideas presented here: - I agree that whatever gets chosen, the most important thing is clarity towards the players. It will have new features, but it should still be recognized as a version of TTT. - I do think we should keep the weapons on the ground and you pick them up by walking over them, but like Chaotix said, completely random weapon spawns could be interesting. I usually always go to the same 3 places on the map to get a scout. The gamemode would be more challenging if you don't have your favourite weapon because you couldn't find it, and at the same time you could learn to play with other weapons as well. - Same weapons with different stats idea from Zero could work, however custom skins probably shouldn't work for those weapons, just so it's clear those are "special rare" weapons. They should have a specific colour imo. - Can't really comment on the "Deputy" role as I don't really know what it means. If someone could explain to me what a Deputy can actually do and what the exact difference is from a detective or a normal innocent, that'd be great. - I personally never really had a problem with the F8 menu as it is, but sure, things like this can always be improved. I wouldn't really know how tho tbh. Adding something that adds "being able to see shooting in close proximity", like Chaotix said, would only work in some cases, as people get shot from the other side of the map as well. - Fun rounds are nice, although I'd rather see it once every 10 rounds than 5. - Personally not a big fan of the special loadout / weapon inventory idea. I think part of the charm of TTT is that you're never sure what weapons you're gonna start with.
  17. Callum (Blazingstardude)

    WireFrame | Knife set #1

    Same goes as I said before with these skins. It's an awesome idea, and are okay, but it feels like this is better as a project, rather than a skin. This might be best to use on guns, where you can remove sections, to create an interesting effect. Wire frame itself is associated with missing textures, which to some might be the main off-putting thing about them, which I feel the same about. Maybe try something to remove stocks or barrels of a weapon? This could be a more suitable way to implement the concept, which is incredibly interesting, and should be looked into, as I feel there's a lot of potential
  18. Callum (Blazingstardude)

    Fingerless Gloves | XRay

    Nice work done. Very impressive, and everything looks nice, would be awesome to own some of these
  19. Callum (Blazingstardude)

    Sawed-Off | Panther

    Like the skin, looks amazing, and I'd like to own it I just don't feel that selfillum works for it, almost if its just slapped on there for the sake of being on there. The idea is best represented where a sort of 'illuminated section' of the skin is, hence selfillum. This is a good idea for your x Ray gloves, where the white illuminates, almost like an actual x Ray, or where fire/light is shown on a skin. Its nice nevertheless, but I feel like removing the selfillum would suit it a tad better
  20. IseAxon

    Fingerless Gloves | XRay

    Hell yeah, dank skin
  21. LunarShadowYT

    Sawed-Off | Panther

    Images/Videos: Skin Description: From the jungles in Africa to the plains in Asia, these marvellous beasts roam the land stalking and hunting prey, silent and deadly. Most of the time, they prefer to stay hidden under the cover of darkness, to avoid any suspicion from the chosen prey, waiting to find the perfect time to attack. This skin is based on the fact that although panthers might not be easy to find, if you look hard enough and pay attention you can find them, just the same as how you can find the weak points for your enemy; hence the slogan "Choose your Prey". Side Comment: Nice galaxy tips on the midnight gloves Why do you want your skin to appear on WarZone Gaming?: I feel as though there aren't many Sawed-Off skins that actually look casual enough (Without distracting the player) to play with, and as such, I designed this skin with multiple mammals in mind; however with college exams coming up, I decided to keep it to the base Panther. External images used:
  22. LunarShadowYT

    WireFrame | Knife set #1

    WireFrame | Knife set #1 Images/Videos: Ghost Versions Neon Versions Soulless Versions Skin Description: I decided to play around with the "alphatest" code and came out with these knives, each using the pre-made wireframe to define the harsh edges and the smooth lines of the blade, whilst keeping the handle intact. However, I'm not entirely sure that this set would even be allowed to be added, as it could be classed as an "Unfair Advantage" due to the knife being transparent. Why do you want your skin to appear on WarZone Gaming?: I just thought it was a neat concept and that it would be unique, varying from all the other tessellating patterns, and the other colour schemes that come with those knives. External images used: None
  23. LunarShadowYT

    Fingerless Gloves | XRay

    Fingerless Gloves | XRay Images/Videos: Skin Description: These fingerless gloves have been designed with a special pannel that penetrates the skin to reveal the bones underneath. This method is extremely useful in the field, as it can be used to see if any fractures or breaks have been made from the constant fire and recoil of weapons (If used incorrectly). However, with the radiation used to display the bones inside of the hand, long exposure is highly advised to be avoided, as it can cause cancer in the skin, muscle and bones. Why do you want your skin to appear on WarZone Gaming?: Need I say more? (Dunno if Zero just doesn't want to include the model but ehh) External images used: None (Besides references; however, I drew the hand, by hand)
  24. ChaosNightmare

    TTT 2 Ideas & Suggestions

    alright. since you said it, it maybe cause lot of reports of rdm. but it can show the logs that claim as scanner but even the like dna scanner.
  25. EmbersOfTheFlame

    TTT 2 Ideas & Suggestions

    I like the idea and following up with that, due to us having the menu where we can buy our guns already. What about like being able to select a load out, then fast buying it from there. But from pressing F2, and it being on that menu or something?
  26. EmbersOfTheFlame

    TTT 2 Ideas & Suggestions

    This would be overpowered. New players would rage and claim RDM. Us admins would get tons of RDM reports from this and making the logs say if they used it too is a large pain too I'd assume.
  27. Callum (Blazingstardude)

    TTT 2 Ideas & Suggestions

    Im not sure how people would feel about such a thing being added, but how about being able to select a loudout? as apposed to picking up weapons and ammo? this might allow more maps to be used in rotation, and it could work. of course not sure how others feel though. as well as possibly making a working deathmatch
  28. ZeRo

    TTT 2 Ideas & Suggestions

    That's the plan, as I said, I think the TTT UI is ugly and outdated, and I could in theory modify current TTT to support that, however we would have to keep doing merges between our version and the main version which can be a pain. Writing it ourselves allows a much nicer and cleaner code base as well as better integration in to our core modules, which is the option I'd prefer.
  29. Waffle

    TTT 2 Ideas & Suggestions

    Maybe a sort of Panorama UI implementation to things like the tab in the bottom left giving you your role, the time remaining, ammo, health, Maybe also the tab menu...I don't know entirely, would be cool though
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