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Knife Exponents

Created By ZeRo, Last modified by ZeRo 22/11/2019 19:38

Below is a list of Knife Exponents/phongs to use in your vmt to create a "shiny" effect. This is of course, completely optional, and if you do not wish to do this, you can simply use the "Weapons" VMT example for your knife.


Even though the paths below start with models this is the path in the material system. So simply copy and paste the path and set $phongexponenttexture to that value.

The actual path is in "materials" but the material system never references it's own path.

If the shiny effect in any case does not work or is too shiny when you've followed all the steps correctly. Then this will most likely be due to the incorrect Exponent being used, do not worry about this too much however, as we'll try to find the proper Exponent for your skin.

Path Format

Since 22nd of November 2019, we highly recommend using forward slashes: / instead of backwards slashes: \ - As this increases compatibility with non-windows systems

KnifeMaterial Path
Shadow Daggersmodels/weapons/warzone/knives/shadowdaggers/knife_push_exponent
Bowie Knifemodels/weapons/warzone/knives/bowieknife/knife_survival_bowie_exponent
Butterfly Knifemodels/weapons/warzone/knives/butterfly/knife_butterfly_exponent
Falchion Knifemodels/weapons/warzone/knives/falchion/knife_falchion_advanced_exponent
Flip Knifemodels/weapons/warzone/knives/flipknife/knife_flip_exponent
Gut Knifemodels/weapons/warzone/knives/gutknife/knife_gut_exponent
Huntsman Knifemodels/weapons/warzone/knives/huntsman/knife_tactical_exponent
M9 Bayonetmodels/weapons/warzone/knives/m9bayonet/knife_m9_bay_exponent
Navaja Knifemodels/weapons/warzone/knives/navaja/knife_gypsy_jack_exponent
Stiletto Knifemodels/weapons/warzone/knives/stiletto/knife_stiletto_exponent
Ursus Knifemodels/weapons/warzone/knives/ursus/knife_ursus_exponent
Talon Knifemodels/weapons/warzone/knives/talon/knife_widowmaker_exponent
Classic Knifemodels/weapons/warzone/knives/css/knife_css_exponent
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