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Tangled (2010) has won the movie voting! Vote for the next movie now https://warzone.gg/movievoting

The Summer Sale is now on! Use code: SUMMER2019 at checkout for -60% off

View Update Change Logs Report a Bug Development Roadmap
Developer Stats
Changes 18 August, 2019
1 Change 11 Changed Files 6 Additions 0 Deletions 1 Contributor
20:16:07
Updated
servicemanager3 (master):

Service Manager updates

* Added support for HTTP Server
* Added Host field for HTTP Server config (IP, Port, SSL etc)
* Added "server_id" field for Services, this is used for WZDeploy packages
* Added service.ServerID to the LUA State
* Moved certificate password from a config file to an encrypted password stored in the Database
* Added API Endpoints for /admin and /control

Changes 17 August, 2019
15 Changes 28 Changed Files 2 Additions 8 Deletions 1 Contributor
14:49:08
Updated
wzdeploy2 (master):

Put it in the wrong place, **should** work now.

14:44:38
Updated
wzdeploy2 (master):

Increment version to 1.4

14:43:49
Removed
wzdeploy2 (master):

When Cache specifies that a directory should be cleaned, use the new DeleteDirectory method we wrote.

14:34:06
Updated
guardian (master):

Changed Spawns on Inferno and Cbble

14:33:50
Updated
guardian (dev):

Changed Spawns on Inferno and Cbble

14:29:38
Updated
servercore (dev):

Enabled Dev mode again.

14:29:38
Disabled
servercore (dev):

Updated version and disabled Dev mode.

14:29:01
Disabled
servercore (master):

Updated version and disabled Dev mode.

14:29:00
Fixed
servercore (master):

WZNet Bug Fixes

Status now shows properly
Fixed Lua error when inviting a friend.

14:29:00
Fixed
servercore (master):

Bug Fixes

Save Daily Challenge stats upon map change
Fixed Jazztronauts missions
Added some more dev commands to debug operations.

14:28:59
Removed
servercore (master):

Removed Stronghold Props Daily Challenges.

14:28:01
Fixed
servercore (dev):

WZNet Bug Fixes

Status now shows properly
Fixed Lua error when inviting a friend.

12:52:16
Fixed
servercore (dev):

Bug Fixes

Save Daily Challenge stats upon map change
Fixed Jazztronauts missions
Added some more dev commands to debug operations.

08:58:04
Updated
jazztronauts (master):

Try disabling resource.AddWorkshop

08:51:57
Removed
servercore (dev):

Removed Stronghold Props Daily Challenges.

Changes 16 August, 2019
3 Changes 3 Changed Files 0 Additions 0 Deletions 1 Contributor
15:56:48
Updated
jazztronauts (master):

Updated Workshop ID's

14:55:20
Updated
jazztronauts (master):

Updated URL.

14:54:12
Updated
jazztronauts (master):

Updated workshopid in the gamemode txt file.

Changes 15 August, 2019
4 Changes 20 Changed Files 0 Additions 4 Deletions 1 Contributor
21:50:06
Fixed
jazztronauts (master):

Couple of fixes.

21:43:28
Updated
jazztronauts (master):

Don't force change to jazz_intro

21:22:22
Fixed
jazztronauts (master):

Moved Jazztronauts to it's own Workshop addon

Should fix Shard/Brush issues.

19:00:19
Removed
dev.warzone.gg (master):

Store Updates

* Items can now be exluded from promo codes
* Items can now be discontinued (e.g still existing but non-purchasable)
* Removed old card handlers.

Changes 13 August, 2019
1 Change 49 Changed Files 8 Additions 436 Deletions 1 Contributor
15:46:13
Updated
dev.warzone.gg (master):

Store Updates

Replaced dated image icons with Glyph icons.
Updated PayPal SDK
Card payments are now SCA Ready.

Changes 12 August, 2019
5 Changes 83 Changed Files 13 Additions 1 Deletion 1 Contributor
12:30:46
Updated
dev.warzone.gg (master):

Updated Basket with Glyph icons

Also started using FonAwesome's brand icons for payment methods.

12:29:53
Updated
dev.warzone.gg (master):

Replaced Store User Area image icons with Glyph icons.

12:28:11
Updated
dev.warzone.gg (master):

Updated Stripe PHP API to the latest version.

Starting to do SCA Implementation.

12:22:04
Updated
dev.warzone.gg (master):

Updated Icons on Meetup Info page.

12:21:32
Added
dev.warzone.gg (master):

Added am_train and am_banana assets.

Changes 11 August, 2019
21 Changes 41 Changed Files 0 Additions 0 Deletions 1 Contributor
13:25:46
Fixed
servercore (master):

Fixed a function error in the movie night mission.

13:25:07
Fixed
servercore (dev):

Fixed a function error in the movie night mission.

13:21:17
Fixed
servercore (master):

Fixed logic for movie nights.

13:20:06
Fixed
servercore (dev):

Fixed logic for movie nights.

13:11:34
Disabled
servercore (master):

Disabled Dev Mode and updated build number.

13:11:23
Disabled
servercore (dev):

Disabled Dev Mode and updated build number.

13:09:37
Updated
gamemode_base (master):

Wrong if statement xD

13:09:36
Updated
gamemode_base (master):

Only show "Enemy" HUD if the player is on a different team.

13:08:57
Removed
servercore (master):

Some Updates

* Fixed daily challenges issues
* Removed aim_train and aim_poolparty and replaced with am_train and
am_banana
* Fixed Movie Night mission
* Added Margin to the "Other Servers" tab under Daily Challenges.

13:08:57
Removed
servercore (master):

Fixed another DC bug

Registered events are now stored, and upon the reset at midnight, will
remove any hooks which lead to potential duplication issues when
triggering an event.

13:08:56
Updated
servercore (master):

Reset Player challenge stats if in server upon the reset at midnight.

13:08:56
Updated
servercore (master):

Enabled Dev mode again.

13:06:32
Updated
gamemode_base (dev):

Wrong if statement xD

13:03:39
Updated
gamemode_base (dev):

Only show "Enemy" HUD if the player is on a different team.

13:03:04
Removed
servercore (dev):

Some Updates

* Fixed daily challenges issues
* Removed aim_train and aim_poolparty and replaced with am_train and
am_banana
* Fixed Movie Night mission
* Added Margin to the "Other Servers" tab under Daily Challenges.

12:37:55
Updated
MatchServer (master):

Replaced am_poolparty with am_banana

12:15:49
Updated
MatchServer (master):

Replaced aim_train with am_train

08:48:25
Removed
servercore (dev):

Fixed another DC bug

Registered events are now stored, and upon the reset at midnight, will
remove any hooks which lead to potential duplication issues when
triggering an event.

08:40:01
Updated
servercore (dev):

Reset Player challenge stats if in server upon the reset at midnight.

08:38:46
Added
dev.warzone.gg (master):

Added in to the Daily Challenges reset script to reset player stats.

08:33:02
Updated
MatchServer (master):

Set Training max players to 1, was 4.

Changes 10 August, 2019
51 Changes 79 Changed Files 3217 Additions 3 Deletions 2 Contributors
16:28:14
Updated
servercore (dev):

Enabled Dev mode again.

16:27:06
Updated
servercore (dev):

Merge branch 'dev'

16:27:06
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:27:05
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:27:04
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:27:04
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:27:03
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:09:07
Updated
servercore (master):

Merge branch 'dev'

16:09:06
Added
servercore (master):

Added Nice map names for Subway, Season, Thrill and Overpass

16:09:06
Fixed
servercore (master):

Fixed counter not working for UPS-S Missions

weapon_usps vs weapon_usp

It's now weapon_usps.

16:09:05
Updated
servercore (master):

When reaching 80% of the Movie it didn't give out the case for some reason.

16:09:05
Fixed
servercore (master):

Fixed daily challenge messages showing to everyone.

16:07:47
Updated
gamemode_base (dev):

Team scores now flip after half time.

16:07:46
Updated
gamemode_base (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

16:07:18
Updated
gamemode_base (master):

Team scores now flip after half time.

15:45:59
Added
dev.warzone.gg (master):

Added map images for Season, Overpass, Thrill and Ipswich

15:37:32
Added
servercore (dev):

Added Nice map names for Subway, Season, Thrill and Overpass

15:33:45
Fixed
servercore (dev):

Fixed counter not working for UPS-S Missions

weapon_usps vs weapon_usp

It's now weapon_usps.

15:18:07
Updated
servercore (dev):

When reaching 80% of the Movie it didn't give out the case for some reason.

15:16:44
Fixed
servercore (dev):

Fixed daily challenge messages showing to everyone.

15:10:58
Updated
guardian (dev):

Increased bomb site distance on Pripyat

15:09:58
Updated
guardian (master):

Increased bomb site distance on Pripyat

14:48:17
Updated
guardian (master):

Update wz_de_sparity.lua

14:48:16
Updated
guardian (master):

Resoled merge conflicts

14:47:22
Updated
guardian (dev):

Update wz_de_sparity.lua

14:44:35
Updated
guardian (dev):

Resoled merge conflicts

14:44:34
Updated
guardian (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

# Conflicts:
# gamemode/mapscripts/wz_de_carentan.lua
# gamemode/mapscripts/wz_de_cbble.lua
# gamemode/mapscripts/wz_de_inferno.lua
# gamemode/mapscripts/wz_de_sparity.lua

14:44:33
Updated
guardian (dev):

Merge branch 'dev' into 'master'

Dev

See merge request WarZoneGaming/Garrysmod/guardian!1

14:44:33
Updated
guardian (dev):

Implemented CS:GO NPC Models

Also made some changes to the round system, to allow movement during
pre-round.

09:54:08
Updated
gamemode_base (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

09:53:00
Updated
gamemode_base (dev):

Merge branch 'refs/heads/master' into dev

09:52:59
Updated
gamemode_base (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

08:51:28
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

08:51:27
Disabled
servercore:

This commit has been marked as private.

08:51:05
Disabled
servercore:

This commit has been marked as private.

08:50:09
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

08:50:08
Updated
servercore (master):

Updated server name.

08:50:07
Updated
servercore (master):

Re-enabled dev mode in Dev branch

08:49:44
Updated
servercore (dev):

Updated server name.

08:13:43
Removed
wzdeploy2 (master):

Added in support for cleaning on-empty directories again. Not sure why this was removed in the first place.

01:07:52
Updated
competitive (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

01:07:51
Added
competitive (master):

Added Haaaaaaaaxxxxxxx

01:07:27
Updated
wingman (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

01:07:26
Removed
wingman (master):

Updates

Derrive from wz_gm_base
Changed nomination/map voting to use the new map format: wz_de_mapname
Enable brush.blocker
Don't ignore spawnpoints.2v2 but ignore standard spawns
Don't remove buyzone.2v2

01:07:26
Updated
wingman (master):

Now based upon Competitive

01:07:25
Updated
wingman (master):

Enable mp_halftime

01:07:25
New
wingman (master):

New Config Setting: EnableHalftime

Set to "true"

01:06:30
Updated
timerbase (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

01:06:30
Fixed
timerbase (master):

Fixed a bug where you could use the !spec command to spectate a spectator

01:06:02
Updated
surfdm2 (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

01:05:19
Disabled
MatchServer (master):

Disabled HL2 Options,as not fully implemented yet.

Changes 09 August, 2019
81 Changes 525 Changed Files 4551 Additions 2958 Deletions 2 Contributors
23:51:10
Updated
servercore (dev):

Re-enabled dev mode in Dev branch

23:50:33
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:50:32
Disabled
servercore (master):

Disabled Dev/Beta mode.

23:49:44
Disabled
servercore (dev):

Disabled Dev/Beta mode.

23:48:20
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:48:20
Removed
servercore (master):

Removed merge crap, this should work now.

23:47:56
Removed
servercore (dev):

Removed merge crap, this should work now.

23:47:04
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:47:03
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/master' into dev

# Conflicts:
# lua/autorun/sh_servercore.lua

23:47:02
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/master' into dev

# Conflicts:
# lua/autorun/sh_servercore.lua

23:46:39
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/master' into dev

# Conflicts:
# lua/autorun/sh_servercore.lua

23:46:39
Updated
servercore (dev):

Merge remote-tracking branch 'origin/master'

# Conflicts:
# lua/autorun/sh_servercore.lua

23:46:38
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:45:05
Updated
servercore (master):

Merge remote-tracking branch 'origin/master'

# Conflicts:
# lua/autorun/sh_servercore.lua

23:45:04
Updated
servercore (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:45:04
Updated
servercore (master):

Updated version.

Version 19.0 (Build 1908.09) Codename: Notley (Notley Enterprise Park)

23:45:03
Updated
servercore (master):

Made Movie Night rewards logic a bit better

Previously the server had it's own counter for 80% of the movie, meaning
if you joined even 1 minute after the movie had started showing you
would not get the coin or any rewards. Now, this is done at a player
level, meaning that the player can be 5-10 minutes late and still get
rewards, e.g during credits or whatever.

23:44:59
Updated
servercore (master):

Game Nights now give out 5 EventXP

23:44:58
Updated
servercore (master):

Movie Nights now give 5 EventXP and Movie Night Case

23:44:58
Removed
servercore (master):

Drop Updates

Removed the following cases from drops:
* Spanish Cartel Case
* Hydra Case
* DarkRP Case
* Hydra Case #2
* Gamma Case

Added the new cases:
* DarkRP #2
* Community #5

23:44:57
New
servercore (master):

User Profile Map Change improvements

The saving of user profiles on a sudden map change has been improved.
Upon map change the profile is still written to a temporary file,
however once the map has changed, the server will instantly write the
data to the Inventory server, this is because during the map transition
phase, a player could leave and have a temporary newer profile pending
and have an old profile when joining another WarZone server.

23:44:57
Fixed
servercore (master):

Fixed wrong Content Creator ID on CZ-75 | Nova

23:44:53
Removed
servercore (master):

Final Updates

* Added Summer 2019 Pins
* Added Daily Challenge HUD's
* Removed more debug stuff

23:44:53
Removed
servercore (master):

Removed debug shit.

23:44:52
Updated
servercore (master):

Added EventXP Update UI

23:44:51
Updated
servercore (master):

EventXP implementation now complete.

23:44:51
Removed
servercore (master):

Fixed Hydra operation re-starting. Forgot to remove tbd = true. Whoops.

23:44:47
Removed
servercore (master):

Removed some debug stuff.

23:44:47
Updated
servercore (master):

Implemented rewards for Daily Challenges.

23:44:46
Fixed
servercore (master):

Fixed operation drops

Added 1v1 Arena Campaign
True North Campaign is now locked and shows a splash page.
Implemented SkipPass
Added info page about FastPass
Mission complete screen will now show no XP/Money given if the mission
is skipped
Added RPC Net Message for when mission restrictions reset

23:44:45
Updated
servercore (master):

Inventory/User Profile improvements

* When the map changes and a user profile has not been safely saved, it
will store the profile in a file on disk
* Upon connection, the file will be loaded if exists

This should improve stats/inventory saving when using non-warzone
gamemodes, such as Jazztronauts which changes maps all the time and
doesn't have the ability for us to safe save stats.

23:44:45
Added
servercore (master):

Added hooks to all Op 3 missions

23:44:44
Added
servercore (master):

Added new custom music kit.

Was meant to be in the commit earlier, but oh well.

23:44:10
Updated
servercore (dev):

Merge remote-tracking branch 'refs/remotes/origin/master' into dev

# Conflicts:
# lua/autorun/sh_servercore.lua

23:44:10
Disabled
servercore (dev):

Disabled BETA/DEV mode for release.

23:44:09
Updated
servercore (dev):

Merge branch 'dev' into 'master'

Dev

See merge request WarZoneGaming/Garrysmod/servercore!4

23:44:09
Fixed
servercore (dev):

Daily Challenges Fix

Changed Weapon identification from :GetClass() to .WeaponSkin property,
as some gamemodes e.g Stronghold name the weapons weapon_sh_name rather
than weapon_name

23:42:25
Updated
servercore (dev):

Updated version.

Version 19.0 (Build 1908.09) Codename: Notley (Notley Enterprise Park)

23:39:00
Disabled
servercore (master):

Disabled BETA/DEV mode for release.

23:36:28
Updated
servercore (master):

Merge branch 'dev' into 'master'

Dev

See merge request WarZoneGaming/Garrysmod/servercore!4

23:36:27
Fixed
servercore (master):

Daily Challenges Fix

Changed Weapon identification from :GetClass() to .WeaponSkin property,
as some gamemodes e.g Stronghold name the weapons weapon_sh_name rather
than weapon_name

23:32:31
Updated
MatchServer (master):

Final release updates.

23:31:46
Updated
gungame (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:31:45
Added
gungame (master):

Added support for !nominate

Added gg_ and ar_ maps

23:31:14
Updated
aizombies (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:31:13
Added
aizombies (master):

Added Hook: GuardianZombieKilled

23:31:13
Updated
aizombies (master):

Base on GamemodeBase

23:31:12
Disabled
aizombies (master):

Disable mp_halftime

23:31:12
New
aizombies (master):

New Config Setting: EnableHalftime

Set to "false"

23:30:19
Updated
guardian (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

# Conflicts:
# gamemode/mapscripts/wz_de_carentan.lua
# gamemode/mapscripts/wz_de_cbble.lua
# gamemode/mapscripts/wz_de_inferno.lua
# gamemode/mapscripts/wz_de_sparity.lua

23:30:18
Removed
guardian (master):

Removed some crap.

23:30:17
Updated
guardian (master):

Final Balancing updates

* Tweaked AI difficulty levels more
* Added a new map script hook: GuardianMapCleanup()
* Maps can now specify a table of spawn point classes, rather than just
one
* Added a post map cleanup script on Thrill to open all doors
* Thrill will now use both map CT and T spawns.

23:30:17
Updated
guardian (master):

Final Build

23:30:13
Added
guardian (master):

Added new map suport

Added hooks for Operation
Added CS:GO Hull Sizes.

23:30:13
Added
guardian (master):

Finished Hostage Spawning

Ignore "spawnpoints.2v2" used in Wingman for Bot spawns
Added new supported maps

23:30:12
Added
guardian (master):

Added Map Scripts for various map support

Added in ent_guardian_hostage
Spawn in Guardian Hostages

Untested

23:30:11
Updated
guardian (master):

Updates

* Improved Animations
* Each difficulty level will change the weapon loadout of bots
* Bots now drop their weapons which can be picked up by players.

23:30:11
Updated
guardian (master):

Difficulty system should now be done

Untested, so will not tick off for now.

23:30:07
Added
guardian (master):

Cleaned up AI COde

Added new AI Stats: Aim Cone, Bullet Force, Bullet Damage

23:30:07
Added
guardian (master):

Added Round Win/Loss Difficulty Increasing and Decreasing

Untested, but should work in theory.

23:30:06
Updated
guardian (master):

Renamed entity wz_terrorist to wz_bot_player

23:30:06
Removed
guardian (master):

Removed some early attempts at difficulty.

There's a better way we can do this.

23:30:05
Removed
guardian (master):

Remove Sonar & Healthshot weapons, as this is not needed.

23:30:02
Removed
guardian (master):

Remove crap that's not needed

Added support for de_tulip

23:30:00
Added
guardian (master):

Added support for de_royal

23:30:00
Updated
guardian (master):

Changed name to just "Guardian" from "Co-Op Guardian"

Changed AI stats a bit more.

23:29:59
Updated
guardian (master):

Implemented some difficulty stuff

* Shoot Delay
* Bot aim

23:29:59
Updated
guardian (master):

Make Difficulty load before AI module.

23:29:58
Updated
guardian (master):

Started on the difficulty system

Not yet implemented and needs testing.

23:28:26
Removed
guardian (dev):

Removed some crap.

23:16:23
Updated
chicken_defuse (master):

Merge remote-tracking branch 'refs/remotes/origin/dev'

23:16:23
Updated
chicken_defuse (master):

Changed max rounds to 30.

23:16:22
Disabled
chicken_defuse (master):

Disable Halftime

Updated base gamemode settingsd
Added support for de_tuscan

23:16:22
Removed
chicken_defuse (master):

Removed Easter event code as it's no longer needed.

17:22:48
Updated
guardian (master):

Merge branch 'dev' into 'master'

Dev

See merge request WarZoneGaming/Garrysmod/guardian!1

17:22:48
Updated
guardian (master):

Implemented CS:GO NPC Models

Also made some changes to the round system, to allow movement during
pre-round.

09:25:25
Updated
servercore (dev):

Made Movie Night rewards logic a bit better

Previously the server had it's own counter for 80% of the movie, meaning
if you joined even 1 minute after the movie had started showing you
would not get the coin or any rewards. Now, this is done at a player
level, meaning that the player can be 5-10 minutes late and still get
rewards, e.g during credits or whatever.

09:19:23
Updated
servercore (dev):

Game Nights now give out 5 EventXP

09:18:03
Updated
servercore (dev):

Movie Nights now give 5 EventXP and Movie Night Case

08:59:20
Removed
servercore (dev):

Drop Updates

Removed the following cases from drops:
* Spanish Cartel Case
* Hydra Case
* DarkRP Case
* Hydra Case #2
* Gamma Case

Added the new cases:
* DarkRP #2
* Community #5

08:29:59
New
servercore (dev):

User Profile Map Change improvements

The saving of user profiles on a sudden map change has been improved.
Upon map change the profile is still written to a temporary file,
however once the map has changed, the server will instantly write the
data to the Inventory server, this is because during the map transition
phase, a player could leave and have a temporary newer profile pending
and have an old profile when joining another WarZone server.

Changes 08 August, 2019
5 Changes 9 Changed Files 691 Additions 0 Deletions 1 Contributor
22:26:19
Fixed
servercore (dev):

Fixed wrong Content Creator ID on CZ-75 | Nova

22:12:02
Added
dev.warzone.gg (master):

Added Summer 2019 Pins

22:11:07
Removed
servercore (dev):

Final Updates

* Added Summer 2019 Pins
* Added Daily Challenge HUD's
* Removed more debug stuff

16:28:05
Updated
dev.warzone.gg (master):

Added new API Endpoints for new update.

16:15:41
Updated
dev.warzone.gg (master):

Summer Update Changes (v20.0)

Changes 07 August, 2019
6 Changes 7 Changed Files 2 Additions 0 Deletions 1 Contributor
14:27:07
Removed
servercore (dev):

Removed debug shit.

14:26:43
Updated
servercore (dev):

Added EventXP Update UI

14:26:05
Updated
servercore (dev):

EventXP implementation now complete.

14:25:39
Removed
servercore (dev):

Fixed Hydra operation re-starting. Forgot to remove tbd = true. Whoops.

14:24:59
Removed
servercore (dev):

Removed some debug stuff.

14:24:28
Updated
servercore (dev):

Implemented rewards for Daily Challenges.